Motion Gaming · Sony · 2026
"Reimagining motion-based interaction"
KINE reimagines motion-based interaction through the design philosophy of Sony — a PlayStation racket controller that expands immersive sport and fitness gameplay far beyond the screen.
Designed to feel like a natural extension of the body, KINE bridges real-world athletic motion with PlayStation's powerful haptic feedback and motion tracking system.
Design Concept
The Sony Play Swing features an hourglass-form body housing all electronics — motion sensors, haptic actuators, and wireless communication. Its ergonomic waist narrows at the grip zone for natural, secure handling.
Digital Renders
The Sony Play Swing is designed with a clean white finish in keeping with PlayStation's product language. The blue LED indicators and PlayStation button are prominent, familiar design cues that signal its ecosystem fit.
4-LED Indicator Panel: Battery, connection, and game state feedback.
Side Trigger Buttons: Two grip buttons for in-game action mapping.
PlayStation Button: Central PS button for navigation and pairing.
Charging Dock: Wireless charging base with LED status indicator.
Physical Prototype
The KINE prototype was 3D-printed in PLA to validate grip ergonomics, weight distribution, and the racket frame geometry. The flexible loop frame connects to the handle via a pivoting joint, enabling a full range of swing angles.
The physical build uses 3D-printed PLA for the body with rubber grip, and a steel-core flexible polymer for the racket hoop. USB-C charging is accessible via the handle base.
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